PYRO Starcraft II (SC2) Pro, Reaper, took down grandmaster ranked Avilo, widely known as a toxic player, in a head to head ladder match on July 4th. Cheesadelphia caster, Temp0, casted the replay for his Twitch stream.
PUSH TOO FAST AND NEVER LAST
Reaper made it a point to develop a solid economy in his first base, as well as a compliment of structures necessary for churning large armies out quickly. For Avilo, his early choice to push hard at a second base, to the north of his first, may have sealed his fate before the two players even exchanged a single blow. Reaper went with a 13/12 build which punishes the enemy’s economy through attrition. The idea being that while Reaper gets to a third base more slowly, each base will be more robust, while his enemy’s weaken more and more with each skirmish.
TAKE THE TOXIC AND BOX IT
At this point, Avilo made it a point to showcase his toxicity with the quip: “unless you allin [sic] me then f#@* u” Reaper kept his cool though and decided to kill him with kindness instead, saying “T_T but I’m bad.” Where Reaper’s attacks were unrelenting, for Avilo only toxic barbs proved persistent throughout the match. Avilo sent in a drone to scout out Reaper’s first base, but could only manage another, “f#@* u” when he saw Reaper had already sent in his Zerglings (Lings) to do work, opting to scout in force.
“The most mannered and fair Zerg player in all of NA, the most cool, collected, never whined about balance in his life, . . . , my role model: Avilo.” – Temp0
KEEP UP THE TEMP0, KEEP UP THE PACE
Avilo pushed hard for a 3rd base early to bolster his economy, but Reaper was ready with the counter. Instead of trying to push for the large army from the extra base, Reaper put resources into early harassment. The strategy proved fruitful as Avilo’s 3rd base didn’t last long enough for the long economy game to work. With Avilo’s forces crippled, he had two choices, focus the short game and survive or double down on the 3rd base.
PYRO FIREWORKS FOR JULY 4th
Reaper sent wave after wave of Zergling out to destroy Avilo, who refused to play the Zerg race to its strengths. Instead of using the practical swarm and rush tactics that make the Zerg shine, Avilo opted, as Temp0 pointed out, to play the more stationary Spine Crawlers to guard his bases as he built up like it was Mech Terran. Even as the strategy failed, Avilo pushed the 3rd base anyway at times. As a result, Avilo’s long game never happened, and the Spine Crawlers couldn’t withstand Reaper’s reckoning. Reaper munched Avilo’s forces apart meticulously, as could be seen each time he’d take down drones to ensure Avilo’s economy game never played out.
WE’RE IN THE END GAME NOW BOYS
It didn’t matter Reaper’s Zerglings would die during the short attacks. With Avilo unable to push back against Reaper and hit him in his own territory, Reaper’s economy was flush with drones to continue with mining and gas extraction. By the end of the match, Reaper could have made a thousand mistakes and Avilo’s hopes would still be dashed. The early mistake and refusal to play Zerg race to its strengths erased any chance of recovery. Once an economy is done for, it’s hard to make a significant come back.
CATCH MORE EXCITING ACTION
In the end, Reaper claimed Avilo’s soul for his collection, another notch in his belt to prove he has everything it takes to continue his rise in the SC2 pro scene. Reaper posts casted and non-casted replays to his Youtube channel.